Best quotes from UXLx 2017 đŹ
Quotes from Speakers and Attendeesâ tweets. Thank you all! đ
Jina Anne
DESIGN SYSTEMS
Donât treat your design system as a side project. Design system is how you ship your product.
Richard Banfield
DESIGN SPRINTS
Not all senior people in your business are trying to derail your project, some think theyâre trying to help.
SEX, DRUGS AND INFINITE SCROLL
Lesson from biology: Innovation happens when you foster an environment of adaptation.
You should question everything we say here. If you donât do it, shame on you.
Designerâs job: make people feel things through experiences they create.
Sarah Doody
RAPID RESEARCH
If youâre not talking and listening to your users youâre not doing UX.
Jim Kalbach
UX STRATEGY BLUEPRINT
We can talk about strategy for another 3 hours and still not have a definition.
Planning is important but planning is not a strategy.
See strategy as as conversation.
Building strategy is a creative exercise to design a way of overcoming your key challenges to reach a desired outcome with an interlocking set of choices for consistency in action.
PRACTICAL JOBS TO BE DONE: A WAY OF SEEING
At the core of disruption is a realization that opportunity comes from of understanding the job people want to get done.
Cheryl Platz
GIVING VOICE TO YOUR VOICE DESIGNS
Speech recognition is a probabilities game.
Lauren Lucchese
CONTENT-FIRST UX DESIGN
Anna Dahlström
STORYTELLING IN DESIGN
We got to remember we no longer control the journey.
Jody Medich
BECOMING SUPERHUMANS
We train users how to push right buttons in the right order.
Katy Mogal
DESIGN FOR BAD
Develop design principles for negative messages.
Tom Greever
ARTICULATING DESIGN DECISIONS
[talk]
The main reason why we have a job is that we can propose alternative solutions. Never be afraid to do it.
[workshop]
Identify who your stakeholders are and what they value. Then focus on it.
We donât want to create the environment where everybody accepts our solutions and recommendations. We want to get the mutual agreement.
Jeff Patton
THUD: WHY ITâS NOT FAILURE YOU SHOULD BE AFRAID OF
Your company doesnât get what it wants until customers get what they want.
The problem with ideas is that everyone has them. And most of them sucks. Another problem is that we donât know which but weâre confident that ourâs donât.
USER STORY MAPPING
Shared documents are not shared understanding. Have conversations with other people in the team.
Our job is build less. We need to minimize the output and maximize the outcome and impact.
The secret to prioritization: NEVER start with features.
Erik Dahl
DESIGNING OUR FUTURES
Culture is simply the ensemble of stories we tell ourselves about ourselves.
Identity before effort.
Brenda Laurel
THIS IS THE WAY THE WORLD ENDS
Remember that outreach always beats isolation.
UX designers are the responsible adults in the room.
Leah Rader
PARTICIPATORY EXERCISES
See all coverage from UXLx 2017 at: http://ux-lx.com/coverage.html đ